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Roles and Goals

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Roles and Goals

Virtual reality is experiential; it asks viewers not just to watch the film, but also to

participate in it. By giving students roles to play (astronauts, anthropologists, museum

curators, deep-sea divers) and having focused objectives (collecting data, sharing insights,

making recommendations), teachers provide students with a mission to decode their

experiences.

Partners

This medium is all about exploration, inquiry and play, so while students will have a

learning objective, they should also have plenty of time to follow their curiosities and

investigate the new worlds they find themselves in. We suggest students watch the video

at least twice: once to explore and again to make specific observations related to their

roles and goals.

Exploration and Inquiry

This medium is all about exploration, inquiry and play so while students will have a learning

objective, they should also have plenty of time to follow their curiosities and investigate

the new worlds they find themselves in. We suggest students watch the video at least

twice: once to explore and again to make specific observations related to their roles and

goals.

Journaling

After students view the V.R. video, they should have an opportunity to record their

observations, synthesize their ideas and reflect on their overall experience. Each of our

lessons includes a journaling opportunity, such as the “If I Were There” and “Notice and

Wonder” protocols. Then, students can discuss what they wrote.